Tuesday 29 March 2011

Blender, the Mac to my Maya Pc

Well I recently started a new internship with a localish games/other digital media company which is why I'll probably be slowing up on the updates. Its taking a lot of time in terms of travel, but I definitely think that the payoff of what I learn/general experience will be more than worth the effort.

Today I started learning to use Blender, which basically is Maya... but with every possible change to the controls that could possibly be imagined. This is more than a little confusing I'll admit but I think I'm making goodish progress... though I'll probably find myself unable to use Maya by the end of the week when I come back to doing uni work, which is ironic having only just gotten the hang of it. But yeah... Blender seems a good enough little program, and its exciting to be learning some new skills already.

Overall my new internships very exciting, more than a little daunting too having never actually worked in design before I've only ever done art on whim before, rather than to order... and as everyone knows I'm not exactly the best person for overall ideas. Details I can do, but ideas = hopeless.
Hopefully though I'm making myself useful and everyone isn't just being overly polite lol (paranoia). Seems like a nice place to spend a year that's for sure, everyone is so friendly and the office is COOL looking.
Also I have two computer screens which is really rather awesome and I feel all techy and important like I know stuff... even though I don't.

So yeah, watch this space for updates on stuff I learn. Though obviously I'll not be posting any work or saying what I'm working on I might be able to link to cool sites or games or whatnot when they're launched I suppose, which might be nice.

Tuesday 15 March 2011

A new angle on things

I said the Clara animation was finished, however I'm afraid I lied. Not only has it been extended slightly but I re-did the camera throughout the piece altogether. Hopefully it looks much better this way.

Wednesday 9 March 2011

Stop bugging me


Just another update to show the (probably) finished version of Clara and Sheldon's interactions. Not been terribly well the last few days which delayed this a little.
Hope you enjoy it.

(Taken this video down now and replaced with newer on in next blog)

Tuesday 8 March 2011

Clara Meets Sheldon

Okay so its been a while since I posted so I thought I'd do a quick update.
So far this week I've been a busy bumble bee working on some animation of Clara interacting with Sheldon the bug. This is what I have so far and I'm quite pleased with it!
However I do feel I'm struggling a tad with the next actions of the animation, having Clara turn and run. Simple as it sounds the 'turning' part is really giving me some trouble.

If I keyframe the controller that controls the entire skeleton turning then the feet also move around and I'm having LOTS of trouble having to individually keyframe them one frame at a time, only to find I messed something up and start the entire thing again from the start. But if I instead turn the 'body' controller which controls everything from the waist up, therefore leaving the feet static, then I get issues with the locators for the belt items, as well as the spine bending strangely and refusing to turn around as it should....

I'll work it out eventually, I'm guessing I have to simply go with the first method and keyframe every single frame for the turning process to keep the feet still which is very annoying, but what can you do.

Anyways, here's Clara and Sheldon so far, nothing spectacular with the quality, camera and background; but they'll be edited for the finished product.



Tuesday 1 March 2011

A radius of 85cm is the distance...

... That Clara can dance?

Just a quick video today of what I've been up to. As well as putting limiters on Clara's rig I've been playing around with learning some basic animation. Timing is hard to work out, that's for sure, though its much easier with music.
So yeah, being the big geek I am I thought I'd try to get Clara to dance 'Double Lariat' as performed by Vocaloid Megurine Luka in the Project Diva game series. It's probably one of my favourite Luka songs, heck its probably one of my favourite Vocaloid songs too, and I'm a huge Vocaloid fan.

Reference Video:

My Version so far:


(sorry for the terrible quality of the video its simply a screen recording)