Sunday 23 October 2011

Chimera troubles

Well I must admit that monster 3 the Chimera has been giving me the real runaround.

Design wise I love it, textured model.... not so much.... but two weeks into working on it I've decided to stop fussing with the details on the texture and just move on to he animation and finishing it off. The problem I've found with this particuler model has been that the sheer amount of limbs meant an awful lot of seams.... which causes issues....

Hopefully monster 4 the Dryad will turn out nicer once I move onto it.

Chimera shots:

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