Tuesday 16 November 2010

Lights, Camera, Screenshots!

Time for yet ANOTHER UPDATE! As you can tell even though I’ve been on a real roll with work all year so far, but lately in particular I have a lot more in terms of having finished things to show for it.
So once again here is yet another video, this one to show the improvements upon the camera since the last video (yesterday).
Going to have another quick check through to check again for any major mistakes that stand out but hopefully now this will be the last draft and I shall be moving on to do a final video. Fingers crossed.
If there’s nothing that needs tweaking I shall first experiment with some different picture sizes to see what the biggest and highest quality video size (in terms of screen size and resolution) I can manage without it taking a bazillion years to render it out.
As it is the 160 x 120 20dpi (pathetically small) screen size takes approximately 3 hours to render out and not too, too long to put together in the video. Obviously this is disgusting quality and I want something a LOT bigger and nicer. However once it gets to the point where you stop noticing any real increase in quality there’s no point going any higher as it’s just taking up time unnecessarily....
So yeah, basically weigh up quality vs time and see which seems viable.
Anyways. Enough rambling, here’s the latest video:

And as a special treat some bonus screenshots of the Maya scene in progress:



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